#ifndef HEADER_SOUCOUPE
#define HEADER_SOUCOUPE

#include <SDL/SDL.h>
#include <SDL/SDL_image.h>

#include <iostream>

#include "../glob.h"

#include "../Monstre/Monstre.h"
#include "../Animation.h"

class Pion;

class Soucoupe : public Monstre{

public :
	Soucoupe(SDL_Rect p , SDL_Surface *ecran);

	bool typeAspire();

};

#endif
